Master the mechanics, survive the spiders, conquer all 100 levels.
Drag your finger (or mouse on web) to move your character — a glowing red orb — along the white border of the arena.
Capture the required percentage of the arena to complete each level.
You start with 3 lives per level. Lose all lives and it's game over.
Crossing your own trail does not kill you — it cancels the trail and snaps you back to the border.
| Spider | Unlocks | Behavior |
|---|---|---|
| Normal | Level 1 | Roams the unclaimed area. Hunts your trail aggressively when you draw. |
| Ghost | Level 6 | Semi-transparent. Can pass through borders and claimed areas. Immune to Freeze. |
| Teleport | Level 12 | Teleports to a random location every 4-6 seconds. Watch for the shake warning! |
| Splitting | Level 16 | Splits into 2 smaller spiders when caught inside a captured area. |
| Invisible | Level 21 | Cycles between visible (2s) and invisible (3s). Only a faint shimmer reveals it. |
| Mini | Level 5 | Small but fast. Patrols the border — dangerous even in Safe Mode. |
| Boss | Every 5th level | 3x size, HP bar, charge attacks, enrage below 50% HP. Escort spiders included. |
Spider Webs — Spiders periodically place webs in the arena (from Level 2). Touching a web or drawing your trail through one kills you. Webs blink before disappearing.
Glowing potion bottles appear in the unclaimed area every ~20 seconds. Enter Drawing Mode near one to collect it. Only one exists at a time.
| Power-Up | Unlocks | Duration | Effect |
|---|---|---|---|
| Speed Boost | Level 1 | 5s | 2x movement speed |
| Shield | Level 3 | 3s | Absorbs one hit while drawing |
| Freeze | Level 6 | 2s | All spiders stop (Ghost immune) |
| Lightning | Level 8 | 3s | Stuns nearest spiders |
| Bomb | Level 20 | Instant | Instantly claims area around pickup point |
| Radar | Level 25 | 10s | Reveals invisible spiders with a green outline |
| Slow Time | Level 30 | 5s | All spiders move at 50% speed |
Each area capture earns score based on the percentage captured in one move:
| Capture Size | Rating | Multiplier |
|---|---|---|
| < 10% | Normal | 1.0x |
| ≥ 10% | GOOD | 1.5x |
| ≥ 15% | GREAT | 2.0x |
| ≥ 20% | EXCELLENT | 2.5x |
| ≥ 30% | INCREDIBLE | 3.0x |
Bonus points awarded at level end for remaining time and lives.
Starting in World 2, your trail has a time limit. Trail cells decay from the oldest end. If the entire trail decays while you're drawing, you die.
The Freeze power-up pauses trail decay. Boss levels have no trail decay.
Capture small areas frequently instead of going for one big capture. Smaller moves are safer.
Watch spider movement patterns before drawing your line. Timing is everything.
Use power-ups strategically — save them for tough situations instead of using them immediately.
Lift your finger to auto-retract. If a spider is heading toward your trail, release to safely retrace your steps.